SnabbURKoppling Autopilot Quick Disconnect implemented.Updated all Wrath of thunder missions, now initializes properly due to change in Mission Start trigger.Tweaked engine behavior at medium altitude.Added warning in DCS.log if Easy Avionics or Easy Flightmodel is activated.Specify module shortName in a as F-14 (defaulted to F14 when unspecified).Fixed LANTIRN panel lights appearing without LANTIRN stick visible.Tweaks to canopy glass cockpit and exterior.Changed nose strut keybinds to avoid flicking switch to off when key is released.Prioritize AWACS and carrier over other datalink hosts for Jester menu.Initial implementation of PD ground clutter contacts.Fixed broken shading on nacelle NACA intakes.Set RWR, walkman, radar altimeter tone and sidewinder tone to go via headphones.NEW - Added Jester Audio option via headphones.Fixed Transport.dll crash when bridge destroyed with vehicles on.Super carrier crew figures only render in one eye in VR and the encyclopedia - fixed.
Fixed error occurs when you are trying to take off from an airport where there is no radio on the airfield by default.Crash in MP after using the radio command Engage ground targets - fixed. EWR 55G6 radar model from certain angles goes grey to white on the mast - fixed.Eliminated grey squares on map at low graphic preset. Optimised font rendering, increased frame rate a bit. Added Su-25T and TF-51D into server install. In some cases AI aircraft do not take off until the AV-8B group lands or deactivates - fixed.Sometimes occurs a midair collision during recovery to deck. Copy and Paste an aircraft group can lose Uncontrolled option - fixed. Added condition: Unit Type in Zone - Aircraft/Helicopter/Ground/Naval. AI MiG-25: Since MiG don't have gun fitted and short range AA missiles his attack attempts from short range are useless - fixed.Dedicated server late activation ships do not activate - fixed. FARP: ground units sinking into the FARP surface - fixed.AI F/A-18 turned external lights off during catapult launch - fixed.
Tall targets (with high antennas for example) will be targeted at the base now, instead of the geometrical center of the model box.Protection from incoming NaN at game initialization added (crash on mission start fixed).AI E-2D goes outside deck boundaries during taxi to parking - fixed.